Stonehearth ace using hatches8/3/2023 ![]() All the content must be no more complex nor require more micromanagement and gameplay depth than anything else already present in Stonehearth.Regardless of all that, however, there are three golden rules that will always be part of the ultimate decision-making and design challenges of ACE - and these are not negotiable. But I’m taking up the responsibility of bringing these ideas as a starting point. Nothing is set on stone nor final, names are placeholders, etc. Once things are up and running, everything that is here may change. This part of the thread shall be updated in the coming days with more information as the ideas start to develop - at the moment I’m mostly busy setting up the project’s infrastructure. This is the latest release.Īs of now, I’m designing a general outline of all the different things that could be covered by ACE. The third major release thread, full of information and up to 7 updates inside of it. ACE Pre-Release 0.9.4 - “The Drinking Update” is out.The second major release with its own thread, patch notes and information. ACE Pre-Release 0.9.3 - “The Quality Update!” is out.The first release of ACE is now out! Check out the features, known issues and download links on this thread. ACE Pre-Release 0.9 - “The Dwarves are Coming… Soon!” is out. ![]() Get ready to embark on some treachery and deceit on the new ACE Tuesday video as we hear Duncan explaining how will the “Pirates, Ninjas and Politicians” campaign work! Official Stonehearth kickstarter post regarding the current state of affairs and being very cuddly and kind to ACE at the end! This week we’ll go into more a more visual adventure and discuss the new biome and all the new things that will come with it!įor this slightly shorter and more simple video, we’ll visit the default Stonehearth Biomes (Forest, Desert and Arctic) and see what’s different and what’s new on each one! ACE Tuesday #05 "Going on an Adventure!"ĭuncan is back to guide us through a simple and new feature that could add a lot of content and potential to the game: “Stellaris style questing”!.In this new ACE tuesday video, we step a bit away from features being worked on and walk into the unexplored, conceptual lands of Dwarves! ![]() On this video we discuss how is the project being organized and what are the things being worked on, among some sneakpeeks! The second installment of our ACE Tuesday dev diaries, talking about the lore and writing for Stonehearth! Our first weekly development video, discussing what is ACE, the goals and perspectives of the project. Official Stonehearth dev blog post, ACE is mentioned at the end! All sorts of ideas from the past development history of the game are fuel for ACE’s future! The Final Goal™ of the mod is to bring the game to a stage where it can be much more enjoyed and for much longer than its final release version, not only through all the new additions and content but also by fulfilling missing promises, adding planned features and finishing unfinished or scrapped features. ![]()
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